A downloadable soundtrack

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Music for a Game Concept : the Sands of Time

OST Theme: tick-tock

The base instruments are all atmospheric, or typically middle eastern, and some of the bass sounds are sampled from a very interesting video on sand dunes (www.youtube.com/watch?v=4yFaMsUawi4), or recordings I made of wind and sand over various objects, modified with lots of reverb and echoes to give a spacey and lost feeling

There Is more music to be added, but due to time constraints I have uploaded what I have ready 

Loose Plot and mechanics:

A platformer style game where the primary mechanics are the shifting sands of the level (ever changing platforms) and the ability to speed or slow time depending on the needs or situation of the player. 

 The Colour of the sands indicate the speed of the  area (how fast you move and possible how fast it changes) and depending on the speed the player will have different abilities, eg slower means more in air control but faster means they can jump further, enemies are also affected until you meet those who are outside time

I have no programming abilities, but I do have a clear idea of how this could work, so if anyone is interested in actually making this game, do let me know

Download

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Click download now to get access to the following files:

Are we Dune.mp3 4.3 MB
Main Menu.mp3 3.2 MB
The Run out Session.mp3 4.5 MB

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